Tag: Computer Graphics
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The Ingenious Binary Space Partitioning in Doom: Historical Insights and Technical Innovations
The advent of 3D gaming owes a significant debt to various pioneering technologies, and one of the most influential of these is binary space partitioning (BSP), a concept that was masterfully utilized in the landmark video game Doom. Upon its release in 1993 by id Software, Doom set a new benchmark not just for gameplay…
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The Enduring Legacy of POV-Ray: A Nostalgic Journey Through 3D Rendering
For many computer graphics enthusiasts, POV-Ray is more than just a software; it’s a gateway to the memories of a time when 3D rendering was a labor of love fueled by curiosity and creativity. Despite its age, POV-Ray still evokes a considerable amount of nostalgia amongst its users. The Persistence of Vision Raytracer (POV-Ray) debuted…